using System; namespace Server.Items { public class TravestysSushiPreparations : Item { [Constructable] public TravestysSushiPreparations() : base(Utility.Random(0x1E15, 2)) { } public TravestysSushiPreparations(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1075093; } }// Travesty's Sushi Preparations public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }