using System; namespace Server.Items { public class LampPost2 : BaseLight { [Constructable] public LampPost2() : base(0xB23) { Movable = false; Duration = TimeSpan.Zero; // Never burnt out Burning = false; Light = LightType.Circle300; Weight = 40.0; } public LampPost2(Serial serial) : base(serial) { } public override int LitItemID { get { return 0xB22; } } public override int UnlitItemID { get { return 0xB23; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }