using System; namespace Server.Items { public class GrizzledSkullCollection : Item { [Constructable] public GrizzledSkullCollection() : base(0x21FC) { } public GrizzledSkullCollection(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1072116; } }// Grizzled Skull collection public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }