using System; namespace Server.Items { public class DecoBloodspawn : Item { [Constructable] public DecoBloodspawn() : base(0xF7C) { this.Movable = true; this.Stackable = false; } public DecoBloodspawn(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }