using System; namespace Server.Items { public class Wasabi : Item { [Constructable] public Wasabi() : base(0x24E8) { Weight = 1.0; } public Wasabi(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class WasabiClumps : Food { [Constructable] public WasabiClumps() : base(0x24EB) { Stackable = false; Weight = 1.0; FillFactor = 2; } public WasabiClumps(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class EmptyBentoBox : Item { [Constructable] public EmptyBentoBox() : base(0x2834) { Weight = 5.0; } public EmptyBentoBox(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class BentoBox : Food { [Constructable] public BentoBox() : base(0x2836) { Stackable = false; Weight = 5.0; FillFactor = 2; } public BentoBox(Serial serial) : base(serial) { } public override bool Eat(Mobile from) { if (!base.Eat(from)) return false; from.AddToBackpack(new EmptyBentoBox()); return true; } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class SushiRolls : Food { [Constructable] public SushiRolls() : base(0x283E) { Stackable = false; Weight = 3.0; FillFactor = 2; } public SushiRolls(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class SushiPlatter : Food { [Constructable] public SushiPlatter() : base(0x2840) { Stackable = Core.ML; Weight = 3.0; FillFactor = 2; } public SushiPlatter(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class GreenTeaBasket : Item { [Constructable] public GreenTeaBasket() : base(0x284B) { Weight = 1.0; Stackable = true; } public GreenTeaBasket(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class GreenTea : Food { [Constructable] public GreenTea() : base(0x284C) { Stackable = false; Weight = 4.0; FillFactor = 2; } public GreenTea(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class MisoSoup : Food { [Constructable] public MisoSoup() : base(0x284D) { Stackable = false; Weight = 4.0; FillFactor = 2; } public MisoSoup(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class WhiteMisoSoup : Food { [Constructable] public WhiteMisoSoup() : base(0x284E) { Stackable = false; Weight = 4.0; FillFactor = 2; } public WhiteMisoSoup(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class RedMisoSoup : Food { [Constructable] public RedMisoSoup() : base(0x284F) { Stackable = false; Weight = 4.0; FillFactor = 2; } public RedMisoSoup(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class AwaseMisoSoup : Food { [Constructable] public AwaseMisoSoup() : base(0x2850) { Stackable = false; Weight = 4.0; FillFactor = 2; } public AwaseMisoSoup(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }