using System; namespace Server.Items { public class ShrineMantra : BrownBook { public static readonly BookContent Content = new BookContent( "Shrine of Singularity Mantra", "Naxatillor", new BookPageInfo( "unorus")); [Constructable] public ShrineMantra() : base(false) { this.Hue = 2210; } public ShrineMantra(Serial serial) : base(serial) { } public override BookContent DefaultContent { get { return Content; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }