using System; namespace Server.Items { public class HelmOfInsight : PlateHelm { public override bool IsArtifact { get { return true; } } [Constructable] public HelmOfInsight() { Hue = 0x554; Attributes.BonusInt = 8; Attributes.BonusMana = 15; Attributes.RegenMana = 2; Attributes.LowerManaCost = 8; } public HelmOfInsight(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1061096; } }// Helm of Insight public override int ArtifactRarity { get { return 11; } } public override int BaseEnergyResistance { get { return 17; } } public override int InitMinHits { get { return 255; } } public override int InitMaxHits { get { return 255; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)1); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (version < 1) this.EnergyBonus = 0; } } }