using System; using System.Collections; using System.Collections.Generic; using Server.Multis; namespace Server.Items { public class TrashPack : Container { public override int MaxWeight{ get{ return 0; } } // A value of 0 signals unlimited weight public override int DefaultGumpID{ get{ return 0x3C; } } public override int DefaultDropSound{ get{ return 0x42; } } public override Rectangle2D Bounds { get{ return new Rectangle2D( 44, 65, 142, 94 ); } } public override bool IsDecoContainer { get{ return false; } } [Constructable] public TrashPack() : base( 0x9B2 ) { Name = "Trash Bag"; Hue = 1593; Movable = true; } public TrashPack( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); if ( Items.Count > 0 ) { m_Timer = new EmptyTimer( this ); m_Timer.Start(); } } public override bool OnDragDrop( Mobile from, Item dropped ) { if ( !base.OnDragDrop( from, dropped ) ) return false; if ( TotalItems >= 10 ) { Empty( 501478 ); // The trash is full! Emptying! } else { from.SendMessage( "Items will delete in 30 seconds!" ); // The item will be deleted in three minutes if ( m_Timer != null ) m_Timer.Stop(); else m_Timer = new EmptyTimer( this ); m_Timer.Start(); } return true; } public override bool OnDragDropInto( Mobile from, Item item, Point3D p ) { if ( !base.OnDragDropInto( from, item, p ) ) return false; if ( TotalItems >= 10 ) { Empty( 501478 ); // The trash is full! Emptying! } else { from.SendMessage( "Items will delete in 30 sconds!" ); // The item will be deleted in three minutes if ( m_Timer != null ) m_Timer.Stop(); else m_Timer = new EmptyTimer( this ); m_Timer.Start(); } return true; } public void Empty( int message ) { List items = this.Items; if ( items.Count > 0 ) { PublicOverheadMessage( Network.MessageType.Regular, 0x3B2, message, "Trash Pack has been emptied" ); for ( int i = items.Count - 1; i >= 0; --i ) { if ( i >= items.Count ) continue; items[i].Delete(); } } if ( m_Timer != null ) m_Timer.Stop(); m_Timer = null; } private Timer m_Timer; private class EmptyTimer : Timer { private TrashPack m_Pack; public EmptyTimer( TrashPack pack ) : base( TimeSpan.FromMinutes( .5 ) ) { m_Pack = pack; Priority = TimerPriority.FiveSeconds; } protected override void OnTick() { m_Pack.Empty( 501479 ); // Trashcan Empty! } } } }