using System; using Server; using Server.Commands; namespace Knives.Chat3 { public class Friends { public static void Initialize() { CommandSystem.Register("Friends", AccessLevel.Player, new CommandEventHandler(OnFriends)); CommandSystem.Register("Fri", AccessLevel.Player, new CommandEventHandler(OnFriends)); } private static void OnFriends(CommandEventArgs args) { FriendsGump.SendTo(args.Mobile); } } }