using System; using Server.Targeting; namespace Server.Spells.Third { public class FireballSpell : MagerySpell { private static readonly SpellInfo m_Info = new SpellInfo( "Fireball", "Vas Flam", 203, 9041, Reagent.BlackPearl); public FireballSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info) { } public override SpellCircle Circle { get { return SpellCircle.Third; } } public override bool DelayedDamage { get { return true; } } public override void OnCast() { Caster.Target = new InternalTarget(this); } public void Target(IDamageable m) { if (!Caster.CanSee(m)) { Caster.SendLocalizedMessage(500237); // Target can not be seen. } else if (CheckHSequence(m)) { IDamageable source = Caster; IDamageable target = m; SpellHelper.Turn(Caster, m); if (SpellHelper.CheckReflect((int)Circle, ref source, ref target)) { Timer.DelayCall(TimeSpan.FromSeconds(.5), () => { source.MovingParticles(target, 0x36D4, 7, 0, false, true, 9502, 4019, 0x160); source.PlaySound(Core.AOS ? 0x15E : 0x44B); }); } double damage = 0; if (Core.AOS) { damage = GetNewAosDamage(19, 1, 5, m); } else if (m is Mobile) { damage = Utility.Random(10, 7); if (CheckResisted((Mobile)m)) { damage *= 0.75; ((Mobile)m).SendLocalizedMessage(501783); // You feel yourself resisting magical energy. } damage *= GetDamageScalar((Mobile)m); } if (damage > 0) { Caster.MovingParticles(m, 0x36D4, 7, 0, false, true, 9502, 4019, 0x160); Caster.PlaySound(Core.AOS ? 0x15E : 0x44B); SpellHelper.Damage(this, target, damage, 0, 100, 0, 0, 0); } } FinishSequence(); } private class InternalTarget : Target { private readonly FireballSpell m_Owner; public InternalTarget(FireballSpell owner) : base(Core.ML ? 10 : 12, false, TargetFlags.Harmful) { m_Owner = owner; } protected override void OnTarget(Mobile from, object o) { if (o is IDamageable) m_Owner.Target((IDamageable)o); } protected override void OnTargetFinish(Mobile from) { m_Owner.FinishSequence(); } } } }