using System; using Server; using Server.Gumps; using Server.Engines.XmlSpawner2; namespace Server.Items { [Flipable( 0x1E5E, 0x1E5F )] public class QuestLeadersBoard : Item { public QuestLeadersBoard( Serial serial ) : base( serial ) { } [Constructable] public QuestLeadersBoard() : base( 0x1e5e ) { Movable = false; Name = "Quest Leaders Board"; } public override void OnDoubleClick( Mobile from ) { from.SendGump( new XmlQuestLeaders.TopQuestPlayersGump( XmlAttach.FindAttachment(from,typeof(XmlQuestPoints)) as XmlQuestPoints) ); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }