using System; namespace Server.Items { public interface ICaddelliteTool { } public class CaddellitePickaxe : Pickaxe, ICaddelliteTool { public override int LabelNumber { get { return 1158689; } } // Caddellite Pickaxe [Constructable] public CaddellitePickaxe() { } public CaddellitePickaxe(Serial serial) : base(serial) { } public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); list.Add(1158692); // * Can Harvest Caddellite Infused Resources in the Lost Lands * } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class CaddelliteHatchet : Hatchet, ICaddelliteTool { public override int LabelNumber { get { return 1158690; } } // Caddellite Hatchet [Constructable] public CaddelliteHatchet() { } public CaddelliteHatchet(Serial serial) : base(serial) { } public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); list.Add(1158692); // * Can Harvest Caddellite Infused Resources in the Lost Lands * } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class CaddelliteFishingPole : FishingPole, ICaddelliteTool { public override int LabelNumber { get { return 1158691; } } // Caddellite Fishing Pole [Constructable] public CaddelliteFishingPole() { } public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); list.Add(1158692); // * Can Harvest Caddellite Infused Resources in the Lost Lands * } public CaddelliteFishingPole(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }