using Server; using System; using System.Collections.Generic; using Server.Mobiles; using Server.Items; using Server.Gumps; using System.Linq; using Server.Commands; namespace Server.Engines.Blackthorn { public static class GenerateBlackthornDungeon { public static void Initialize() { CommandSystem.Register("GenBlackthorn", AccessLevel.Administrator, Generate); } public static void Generate(CommandEventArgs e) { Mobile m = e.Mobile; Generate(Map.Trammel); Generate(Map.Felucca); CommandSystem.Handle(m, CommandSystem.Prefix + "XmlLoad RevampedSpawns/BlackthornDungeonCreature.xml"); CommandSystem.Handle(m, CommandSystem.Prefix + "XmlLoad RevampedSpawns/BlackthornDungeonAgent.xml"); } public static void Generate(Map map) { DungeonHitchingPost post = new DungeonHitchingPost(); post.MoveToWorld(new Point3D(6428, 2677, 0), map); MetalDoor door = new MetalDoor(DoorFacing.WestCCW); door.MoveToWorld(new Point3D(6409, 2695, 0), map); door = new MetalDoor(DoorFacing.EastCW); door.MoveToWorld(new Point3D(6410, 2695, 0), map); door = new MetalDoor(DoorFacing.WestCW); door.MoveToWorld(new Point3D(6409, 2664, 0), map); door = new MetalDoor(DoorFacing.EastCCW); door.MoveToWorld(new Point3D(6410, 2664, 0), map); door = new MetalDoor(DoorFacing.SouthCW); door.MoveToWorld(new Point3D(6394, 2680, 0), map); door = new MetalDoor(DoorFacing.NorthCCW); door.MoveToWorld(new Point3D(6394, 2679, 0), map); door = new MetalDoor(DoorFacing.NorthCW); door.MoveToWorld(new Point3D(6425, 2679, 0), map); door = new MetalDoor(DoorFacing.SouthCCW); door.MoveToWorld(new Point3D(6425, 2680, 0), map); // Tram ones already exist on create world teleporter section if (map == Map.Felucca) { Teleporter tele = new Teleporter(new Point3D(1517, 1417, 9), map); tele.MoveToWorld(new Point3D(6440, 2677, 20), map); tele = new Teleporter(new Point3D(1517, 1418, 9), map); tele.MoveToWorld(new Point3D(6440, 2678, 20), map); tele = new Teleporter(new Point3D(1517, 1419, 9), map); tele.MoveToWorld(new Point3D(6440, 2679, 20), map); tele = new Teleporter(new Point3D(1517, 1420, 9), map); tele.MoveToWorld(new Point3D(6440, 2680, 20), map); tele = new Teleporter(new Point3D(1517, 1420, 9), map); tele.MoveToWorld(new Point3D(6440, 2681, 20), map); tele = new Teleporter(new Point3D(6440, 2677, 20), map); tele.MoveToWorld(new Point3D(1517, 1417, 9), map); tele = new Teleporter(new Point3D(6440, 2678, 20), map); tele.MoveToWorld(new Point3D(1517, 1418, 9), map); tele = new Teleporter(new Point3D(6440, 2679, 20), map); tele.MoveToWorld(new Point3D(1517, 1419, 9), map); tele = new Teleporter(new Point3D(6440, 2680, 20), map); tele.MoveToWorld(new Point3D(1517, 1420, 12), map); } foreach (var p in _BlockerList) { var blocker = new Blocker(); blocker.MoveToWorld(p, map); } } private static Point3D[] _BlockerList = { new Point3D(6435, 2425, -5), new Point3D(6435, 2424, -5), new Point3D(6435, 2423, -5), new Point3D(6435, 2422, -5), new Point3D(6435, 2421, -5), new Point3D(6434, 2421, -5), new Point3D(6433, 2421, -5), new Point3D(6432, 2421, -5), new Point3D(6442, 2425, -5), new Point3D(6442, 2424, -5), new Point3D(6442, 2423, -5), new Point3D(6442, 2422, -5), new Point3D(6442, 2421, -5), new Point3D(6443, 2421, -5), new Point3D(6444, 2421, -5), new Point3D(6445, 2421, -5) }; } }