using System; using Server; using Server.Items; using Server.Mobiles; using Server.Engines.Quests; using System.Collections.Generic; using Server.ContextMenus; using Server.Engines.VoidPool; namespace Server.Engines.Points { public class VoidPool : PointsSystem { public override PointsType Loyalty { get { return PointsType.VoidPool; } } public override TextDefinition Name { get { return m_Name; } } public override bool AutoAdd { get { return true; } } public override double MaxPoints { get { return double.MaxValue; } } private TextDefinition m_Name = new TextDefinition(1152733); public VoidPool() { } public override void SendMessage(PlayerMobile from, double old, double points, bool quest) { from.SendLocalizedMessage(1152649, String.Format("{0}\t{1}", from.Map.ToString(), points)); // For your participation in the Battle for the Void Pool on ~1_FACET~, you have received ~2_POINTS~ reward points. Any reward points you have accumulated may be redeemed by visiting Vela in Cove. } public override TextDefinition GetTitle(PlayerMobile from) { return new TextDefinition(1152531); // The Void Pool } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); if (Version >= 2) { int version = reader.ReadInt(); // all deserialize code in here } } } public class VoidPoolInfo : ContextMenuEntry { private Mobile m_From; private VoidPoolController m_Controller; public VoidPoolInfo(Mobile from, VoidPoolController controller) : base(1152531, -1) // The Void Pool { m_From = from; m_Controller = controller; } public override void OnClick() { if (m_From is PlayerMobile && m_Controller != null) { m_From.SendGump(new VoidPoolGump(m_Controller, m_From as PlayerMobile)); } } } }