using System; using Server.Network; namespace Server.Items { public class NictitatingLens : ElvenGlasses { public override int LabelNumber { get { return 1154234; } } // Nictitating Lens [Constructable] public NictitatingLens() : base() { this.Hue = 1916; this.Weight = 2.0; this.LootType = LootType.Blessed; } public override void OnDoubleClick(Mobile from) { base.OnDoubleClick(from); from.PublicOverheadMessage(MessageType.Regular, 0x3B2, 1154235); // *Finely crafted lenses for use in allowing the wearer to maintain visual acuity while navigating an aquatic environment* } public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); list.Add(1072351); // Quest Item } public override int BasePhysicalResistance { get { return 2; } } public override int BaseFireResistance { get { return 4; } } public override int BaseColdResistance { get { return 4; } } public override int BasePoisonResistance { get { return 3; } } public override int BaseEnergyResistance { get { return 2; } } public override int InitMinHits { get { return 50; } } public override int InitMaxHits { get { return 60; } } public NictitatingLens(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class GargishNictitatingLens : GargishGlasses { public override int LabelNumber { get { return 1154234; } } // Nictitating Lens [Constructable] public GargishNictitatingLens() : base() { this.Hue = 1916; this.Weight = 2.0; this.LootType = LootType.Blessed; } public override void OnDoubleClick(Mobile from) { base.OnDoubleClick(from); from.PublicOverheadMessage(MessageType.Regular, 0x3B2, 1154235); // *Finely crafted lenses for use in allowing the wearer to maintain visual acuity while navigating an aquatic environment* } public override int BasePhysicalResistance { get { return 2; } } public override int BaseFireResistance { get { return 4; } } public override int BaseColdResistance { get { return 4; } } public override int BasePoisonResistance { get { return 3; } } public override int BaseEnergyResistance { get { return 2; } } public override int InitMinHits { get { return 50; } } public override int InitMaxHits { get { return 60; } } public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); list.Add(1072351); // Quest Item } public GargishNictitatingLens(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }