using System; using Server.Gumps; using Server.Items; namespace Server.Engines.Craft { public class QueryMakersMarkGump : Gump { private readonly int m_Quality; private readonly Mobile m_From; private readonly CraftItem m_CraftItem; private readonly CraftSystem m_CraftSystem; private readonly Type m_TypeRes; private readonly ITool m_Tool; public QueryMakersMarkGump(int quality, Mobile from, CraftItem craftItem, CraftSystem craftSystem, Type typeRes, ITool tool) : base(100, 200) { from.CloseGump(typeof(QueryMakersMarkGump)); this.m_Quality = quality; this.m_From = from; this.m_CraftItem = craftItem; this.m_CraftSystem = craftSystem; this.m_TypeRes = typeRes; this.m_Tool = tool; this.AddPage(0); this.AddBackground(0, 0, 220, 170, 5054); this.AddBackground(10, 10, 200, 150, 3000); this.AddHtmlLocalized(20, 20, 180, 80, 1018317, false, false); // Do you wish to place your maker's mark on this item? this.AddHtmlLocalized(55, 100, 140, 25, 1011011, false, false); // CONTINUE this.AddButton(20, 100, 4005, 4007, 1, GumpButtonType.Reply, 0); this.AddHtmlLocalized(55, 125, 140, 25, 1011012, false, false); // CANCEL this.AddButton(20, 125, 4005, 4007, 0, GumpButtonType.Reply, 0); } public override void OnResponse(Server.Network.NetState sender, RelayInfo info) { bool makersMark = (info.ButtonID == 1); if (makersMark) this.m_From.SendLocalizedMessage(501808); // You mark the item. else this.m_From.SendLocalizedMessage(501809); // Cancelled mark. this.m_CraftItem.CompleteCraft(this.m_Quality, makersMark, this.m_From, this.m_CraftSystem, this.m_TypeRes, this.m_Tool, null); } } }