using System; namespace Server.Engines.Craft { public class CraftSkill { private readonly SkillName m_SkillToMake; private readonly double m_MinSkill; private readonly double m_MaxSkill; public CraftSkill(SkillName skillToMake, double minSkill, double maxSkill) { this.m_SkillToMake = skillToMake; this.m_MinSkill = minSkill; this.m_MaxSkill = maxSkill; } public SkillName SkillToMake { get { return this.m_SkillToMake; } } public double MinSkill { get { return this.m_MinSkill; } } public double MaxSkill { get { return this.m_MaxSkill; } } } }