using System; using Server; using Server.Gumps; using Server.Network; using Server.Items; using Server.Mobiles; using Server.Commands; namespace Server.Gumps { public class ArrianasGump : Gump { public static void Initialize() { CommandSystem.Register("ArrianasGump", AccessLevel.GameMaster, new CommandEventHandler(ArrianasGump_OnCommand)); } private static void ArrianasGump_OnCommand( CommandEventArgs e ) { e.Mobile.SendGump( new ArrianasGump( e.Mobile ) ); } public ArrianasGump( Mobile owner ) : base( 50,50 ) { //---------------------------------------------------------------------------------------------------- AddPage( 0 ); AddImageTiled( 54, 33, 369, 400, 2624 ); AddAlphaRegion( 54, 33, 369, 400 ); AddImageTiled( 416, 39, 44, 389, 203 ); //--------------------------------------Window size bar-------------------------------------------- AddImage( 97, 49, 9005 ); AddImageTiled( 58, 39, 29, 390, 10460 ); AddImageTiled( 412, 37, 31, 389, 10460 ); AddLabel( 140, 60, 0x34, "Arriana's Lost Heirloom" ); AddHtml( 107, 140, 300, 230, "" + //----------------------/----------------------------------------------/ "Arriana opens the conversation with a legend about her lineage.

I was once told by my mother that our family had possessed a heirloom of magical powers.
" + "Rumor has it , that when the age of Inquisitors was upon us, and all magic was being destroyed, that my family broke it down into parts and spread it amongst our relatives.

" + "But alas, I have no idea where the pieces have gone. My good traveler, will you help me re-unite the pieces so i may restore this heirloom once again?
" + "I know from Diary entries that the pieces were dispersed among three of our ancestors...

Individually, these items are common and mean nothing.
" + "But if thou art honerable enough to bring the joined pieces to me, I shall resore it with the instructions left to me, and make you a duplicate for your troubles.

" + "To help you with this I will give you my jewelry box to rejoin the pieces, just double click on it with the pieces in your sack and they will join to become one.

" + "My uncle has a farm somewhere in Brit Farmlands

hmmm, all i can remember is this phrase my mom told me.
It's not where the sun dims but where the ...

" + "Sorry I don't remember the rest of it, maybe you can figure it out for me

" + "Bring me back all the pieces and I will be forever in your debt.

" + "", false, true); // AddImage( 430, 9, 10441); AddImageTiled( 40, 38, 17, 391, 9263 ); AddImage( 6, 25, 10421 ); AddImage( 34, 12, 10420 ); AddImageTiled( 94, 25, 342, 15, 10304 ); AddImageTiled( 40, 427, 415, 16, 10304 ); AddImage( -10, 314, 10402 ); AddImage( 56, 150, 10411 ); AddImage( 155, 120, 2103 ); AddImage( 136, 84, 96 ); AddButton( 225, 390, 0xF7, 0xF8, 0, GumpButtonType.Reply, 0 ); //-------------------------------------------------------------------------------------------------------------- } public override void OnResponse( NetState state, RelayInfo info ) //Function for GumpButtonType.Reply Buttons { Mobile from = state.Mobile; switch ( info.ButtonID ) { case 0: //Case uses the ActionIDs defenied above. Case 0 defenies the actions for the button with the action id 0 { //Cancel from.SendMessage( "please find the pieces" ); break; } } } } }