//Created by Script Creator using System; using Server; namespace Server.Items { public class ZuesCannon : CompositeBow { public override int ArtifactRarity{ get{ return 5050; } } public override int AosMinDamage{ get{ return 25; } } public override int AosMaxDamage{ get{ return 50; } } [Constructable] public ZuesCannon() { Weight = 1; Name = "Zues Cannon"; Hue = 1174; WeaponAttributes.DurabilityBonus = 1000; WeaponAttributes.HitEnergyArea = 100; WeaponAttributes.HitLightning = 100; WeaponAttributes.SelfRepair = 10; Attributes.AttackChance = 50; Attributes.BonusDex = 25; Attributes.BonusHits = 25; Attributes.DefendChance = 55; Attributes.SpellChanneling = 1; } public ZuesCannon( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }