using System; using Server; using Server.Items; namespace Server.Items { public class goldcarpetAddon2 : BaseAddon { public override BaseAddonDeed Deed { get { return new goldcarpetAddonDeed2(); } } [ Constructable ] public goldcarpetAddon2() { AddonComponent ac = null; ac = new AddonComponent( 2779 ); AddComponent( ac, 2, 2, 0 ); ac = new AddonComponent( 2785 ); AddComponent( ac, 2, 1, 0 ); ac = new AddonComponent( 2785 ); AddComponent( ac, 2, 0, 0 ); ac = new AddonComponent( 2786 ); AddComponent( ac, 1, 2, 0 ); ac = new AddonComponent( 2786 ); AddComponent( ac, 0, 2, 0 ); ac = new AddonComponent( 2781 ); AddComponent( ac, -2, 2, 0 ); ac = new AddonComponent( 2786 ); AddComponent( ac, -1, 2, 0 ); ac = new AddonComponent( 2782 ); AddComponent( ac, 2, -2, 0 ); ac = new AddonComponent( 2783 ); AddComponent( ac, -2, 1, 0 ); ac = new AddonComponent( 2783 ); AddComponent( ac, -2, 0, 0 ); ac = new AddonComponent( 2783 ); AddComponent( ac, -2, -1, 0 ); ac = new AddonComponent( 2784 ); AddComponent( ac, 1, -2, 0 ); ac = new AddonComponent( 2784 ); AddComponent( ac, 0, -2, 0 ); ac = new AddonComponent( 2784 ); AddComponent( ac, -1, -2, 0 ); ac = new AddonComponent( 2785 ); AddComponent( ac, 2, -1, 0 ); ac = new AddonComponent( 2780 ); AddComponent( ac, -2, -2, 0 ); ac = new AddonComponent( 2778 ); AddComponent( ac, -1, -1, 0 ); ac = new AddonComponent( 2778 ); AddComponent( ac, -1, 0, 0 ); ac = new AddonComponent( 2778 ); AddComponent( ac, -1, 1, 0 ); ac = new AddonComponent( 2778 ); AddComponent( ac, 0, 1, 0 ); ac = new AddonComponent( 2778 ); AddComponent( ac, 0, 0, 0 ); ac = new AddonComponent( 2778 ); AddComponent( ac, 0, -1, 0 ); ac = new AddonComponent( 2778 ); AddComponent( ac, 1, -1, 0 ); ac = new AddonComponent( 2778 ); AddComponent( ac, 1, 0, 0 ); ac = new AddonComponent( 2778 ); AddComponent( ac, 1, 1, 0 ); } public goldcarpetAddon2( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class goldcarpetAddonDeed2 : BaseAddonDeed { public override BaseAddon Addon { get { return new goldcarpetAddon2(); } } [Constructable] public goldcarpetAddonDeed2() { Name = "goldcarpet"; } public goldcarpetAddonDeed2( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }