using System; using Server; namespace Server.Items { public class EtherealShroud : BaseOuterTorso { public override int AosStrReq { get { return 10; } } public override int OldStrReq { get { return 5; } } [Constructable] public EtherealShroud() : base(0x2684) { Hue = 21845; Name = "an Ethereal Shroud [Heavenly Artifact]"; Attributes.LowerRegCost = 10; } public EtherealShroud(Serial serial) : base(serial) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 1 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); if (Weight == 4.0) Weight = 5.0; } } }