//////////Kaza wuz h3r3///////// using System; using Server; namespace Server.Items { public class ZhouYuSword : NoDachi { public override int ArtifactRarity{ get{ return 11; } } public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } [Constructable] public ZhouYuSword() { Name = "Zhou Yu's Blade"; Weight = 5.0; Attributes.WeaponDamage = 50; Attributes.WeaponSpeed = 20; Attributes.SpellChanneling = 1; WeaponAttributes.HitLightning = 50; WeaponAttributes.HitLowerDefend = 50; } public ZhouYuSword( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }