// Created by G00BER using System; using Server; namespace Server.Items { public class ThiefShorts : ShortPants { public override int LabelNumber{ get{ return 1094910; } } // ThiefShorts [Constructable] public ThiefShorts() { Hue = 0; Name = "Thief Shorts"; SkillBonuses.SetValues( 0, SkillName.Stealing, 5.0 ); SkillBonuses.SetValues( 1, SkillName.Stealth, 5.0 ); SkillBonuses.SetValues( 2, SkillName.Begging, 5.0 ); } public ThiefShorts( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }