using System; using Server; using Server.Items; namespace Server.Items { public class ShogunNecklace: Necklace { [Constructable] public ShogunNecklace() { Weight = 3; Name = "Shogun Necklace"; Hue = 2729; Attributes.CastRecovery = 20; Attributes.CastSpeed = 15; Attributes.DefendChance = 20; Attributes.LowerManaCost = 30; Attributes.LowerRegCost = 40; } public ShogunNecklace( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }