//Created by Dudus using System; using Server; namespace Server.Items { public class ShogunDagger : Dagger { public override int AosMinDamage{ get{ return 20; } } public override int AosMaxDamage{ get{ return 30; } } public override int ArtifactRarity{ get{ return 110; } } [Constructable] public ShogunDagger() { Weight = 1; Name = "Shogun Dagger"; Hue = 2729; WeaponAttributes.HitLightning = 80; Attributes.AttackChance = 33; Attributes.DefendChance = 10; Attributes.SpellChanneling = 1; Attributes.SpellDamage = 15; Attributes.WeaponDamage = 30; Attributes.WeaponSpeed = 50; } public ShogunDagger( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }