// Created by Script Creator // From Aries at Revenge of the Gods using System; using Server; namespace Server.Items { public class RedDragonNeck : PlateGorget { public override int InitMinHits{ get{ return 100;}} public override int InitMaxHits{ get{ return 100;}} [Constructable] public RedDragonNeck() { Hue = 0x8F5; Name = "Red Dragon Neck"; ColdBonus = 35; EnergyBonus = 35; PhysicalBonus = 35; PoisonBonus = 35; FireBonus = 50; ArmorAttributes.SelfRepair = 10; Attributes.BonusHits = 20; Attributes.BonusMana = 15; Attributes.BonusStam = 20; Attributes.WeaponSpeed = 15; Attributes.BonusStr = 25; Attributes.WeaponDamage = 40; Attributes.LowerRegCost = 30; Attributes.Luck = 20; Attributes.ReflectPhysical = 15; Attributes.RegenHits = 10; StrRequirement = 130; LootType = LootType.Blessed; } public RedDragonNeck( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }