using System; ///////This is Lord Greywolf's script. I hereby proclaim he kicks ass on RunUO forums. Signed Stygian Stalker. using Server; namespace Server.Items { public class NecklaceOfRessurection : BaseEarrings { [Constructable] public NecklaceOfRessurection() : base( 0x3BB5 ) { Name = "Necklace Of Ressurection"; SkillBonuses.SetValues( 0, m_PossibleBonusSkills[Utility.Random(m_PossibleBonusSkills.Length)], (Utility.Random( 5 ) == 0 ? 15.0 : Utility.RandomMinMax( 5, 10 )) ); SkillBonuses.SetValues( 1, m_PossibleBonusSkills[Utility.Random(m_PossibleBonusSkills.Length)], (Utility.Random( 5 ) == 0 ? 15.0 : Utility.RandomMinMax( 5, 10 )) ); } private static SkillName[] m_PossibleBonusSkills = new SkillName[] { SkillName.Alchemy, SkillName.Anatomy, SkillName.AnimalLore, SkillName.ItemID, SkillName.ArmsLore, SkillName.Parry, SkillName.Begging, SkillName.Blacksmith, SkillName.Fletching, SkillName.Peacemaking, SkillName.Carpentry, SkillName.Cartography, SkillName.Cooking, SkillName.DetectHidden, SkillName.Discordance, SkillName.EvalInt, SkillName.Healing, SkillName.Fishing, SkillName.Forensics, SkillName.Herding, SkillName.Hiding, SkillName.Provocation, SkillName.Inscribe, SkillName.Lockpicking, SkillName.Magery, SkillName.MagicResist, SkillName.Tactics, SkillName.Snooping, SkillName.Musicianship, SkillName.Poisoning, SkillName.Archery, SkillName.SpiritSpeak, SkillName.Stealing, SkillName.Tailoring, SkillName.AnimalTaming, SkillName.Tinkering, SkillName.Tracking, SkillName.Veterinary, SkillName.Swords, SkillName.Macing, SkillName.Fencing, SkillName.Wrestling, SkillName.Lumberjacking, SkillName.Mining, SkillName.Meditation, SkillName.Stealth, SkillName.RemoveTrap, SkillName.Necromancy, SkillName.Focus, SkillName.Chivalry, SkillName.Bushido, SkillName.Ninjitsu }; public NecklaceOfRessurection(Serial serial) : base(serial){} public override void Serialize( GenericWriter writer ) {base.Serialize( writer ); writer.Write( (int) 0 );} public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt();} } }