// Created by Script Creator // From Aries at Revenge of the Gods using System; using Server; namespace Server.Items { public class BlueDragonCage : DragonChest { public override int InitMinHits{ get{ return 100;}} public override int InitMaxHits{ get{ return 100;}} [Constructable] public BlueDragonCage() { Hue = 0x9f7; Name = "Blue Dragon Cage"; ColdBonus = 50; EnergyBonus = 15; PhysicalBonus = 35; PoisonBonus = 45; FireBonus = 10; ArmorAttributes.SelfRepair = 10; Attributes.BonusHits = 25; Attributes.BonusMana = 35; Attributes.BonusStam = 20; Attributes.WeaponSpeed = 35; Attributes.BonusStr = 20; Attributes.WeaponDamage = 15; Attributes.LowerRegCost = 30; Attributes.Luck = 20; Attributes.ReflectPhysical = 15; Attributes.RegenHits = 15; StrRequirement = 110; LootType = LootType.Blessed; } public BlueDragonCage( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }