//////////////////////////////////////// // // // Generated by CEO's YAAAG - V1.2 // // (Yet Another Arya Addon Generator) // // // //////////////////////////////////////// using System; using Server; using Server.Items; namespace Server.Items { public class ShrineAddon : BaseAddon { private static int[,] m_AddOnSimpleComponents = new int[,] { {1801, -1, 0, 0}, {1801, -1, 1, 0}, {1801, -1, 2, 0}// 1 2 3 , {1801, 0, 0, 0}, {1801, 0, 1, 0}, {1801, 0, 2, 0}// 4 5 6 , {1801, 1, 0, 0}, {1801, 1, 1, 0}, {1801, 1, 2, 0}// 7 8 9 , {1801, -1, 0, 5}, {1801, -1, 1, 5}, {1801, 0, 0, 5}// 10 11 12 , {1801, 0, 1, 5}, {1801, 1, 0, 5}, {1801, 1, 1, 5}// 13 14 15 , {1802, -1, 3, 0}, {1802, 0, 3, 0}, {1802, 1, 3, 0}// 16 17 18 , {1803, 2, 0, 0}, {1803, 2, 1, 0}, {1803, 2, 2, 0}// 19 20 21 , {1804, -1, -1, 0}, {1804, 0, -1, 0}, {1804, 1, -1, 0}// 22 23 24 , {1805, -2, 0, 0}, {1805, -2, 1, 0}, {1805, -2, 2, 0}// 25 26 27 , {283, 2, 3, 10}, {284, 2, -1, 10}, {285, -2, 3, 10}// 28 29 30 , {11599, 0, 2, 5}, {9035, -1, 1, 17}, {2886, -1, 1, 10}// 31 32 33 , {2886, 1, 1, 10}, {9035, 1, 1, 17}, {1801, 0, 0, 10}// 34 35 38 , {9966, 0, -4, 0}, {12578, 0, -4, 0}, {9966, 4, -1, 0}// 39 40 41 , {12578, 4, -1, 0}, {9966, -4, -1, 0}, {12578, -4, -1, 0}// 42 43 44 , {1801, 2, -1, 0}, {1801, 2, -1, 5}, {1801, 2, 3, 0}// 45 46 47 , {1801, 2, 3, 5}, {1801, -2, 3, 0}, {1801, -2, 3, 5}// 48 49 50 , {1801, -2, -1, 0}, {1801, -2, -1, 5}, {284, -2, -1, 10}// 51 52 53 , {1805, -2, -1, 28}, {1805, -2, 0, 28}, {1805, -2, 1, 28}// 54 55 56 , {1805, -2, 2, 28}, {1805, -2, 3, 28}, {1801, -1, 0, 28}// 57 58 59 , {1801, -1, 1, 28}, {1801, -1, 2, 28}, {1801, -1, 3, 28}// 60 61 62 , {1801, 0, 0, 28}, {1801, 0, 1, 28}, {1801, 0, 2, 28}// 63 64 65 , {1801, 0, 3, 28}, {1801, -1, -1, 28}, {1801, 0, -1, 28}// 66 67 68 , {1801, -1, -1, 28}, {1801, -1, 0, 28}, {1801, -1, 1, 28}// 69 70 71 , {1801, 1, 0, 28}, {1801, 1, 1, 28}, {1801, 1, 2, 28}// 72 73 74 , {1801, 1, 3, 28}, {1801, 1, -1, 28}, {1803, 2, -1, 28}// 75 76 77 , {1803, 2, 0, 28}, {1803, 2, 1, 28}, {1803, 2, 2, 28}// 78 79 80 , {1803, 2, 3, 28}, {1803, 1, -1, 33}, {1803, 1, 0, 33}// 81 82 83 , {1803, 1, 1, 33}, {1803, 1, 2, 33}, {1803, 1, 3, 33}// 84 85 86 , {1805, -1, -1, 33}, {1805, -1, 0, 33}, {1805, -1, 1, 33}// 87 88 89 , {1805, -1, 2, 33}, {1805, -1, 3, 33}, {1801, 0, -1, 33}// 90 91 92 , {1801, 0, 0, 33}, {1801, 0, 1, 33}, {1801, 0, 2, 33}// 93 94 95 , {1801, 0, 3, 33}, {7629, -4, 4, 0}, {7629, 4, 4, 0}// 96 97 98 , {7630, -4, 3, 0}, {7630, 4, 3, 0}, {7632, 3, 5, 0}// 99 100 107 , {7633, 2, 5, 0}, {7633, -3, 5, 0}, {7632, -2, 5, 0}// 108 109 110 }; public override BaseAddonDeed Deed { get { return new ShrineAddonDeed(); } } [ Constructable ] public ShrineAddon() { for (int i = 0; i < m_AddOnSimpleComponents.Length / 4; i++) AddComponent( new AddonComponent( m_AddOnSimpleComponents[i,0] ), m_AddOnSimpleComponents[i,1], m_AddOnSimpleComponents[i,2], m_AddOnSimpleComponents[i,3] ); AddComplexComponent( (BaseAddon) this, 3633, -1, 0, 12, 0, 1, "", 1);// 36 AddComplexComponent( (BaseAddon) this, 3633, 1, 0, 12, 0, 1, "", 1);// 37 AddComplexComponent( (BaseAddon) this, 16140, -3, 3, 0, 0, -1, "Mini Cherry Tree", 1);// 101 AddComplexComponent( (BaseAddon) this, 16140, -2, 4, 0, 0, -1, "Mini Cherry Tree", 1);// 102 AddComplexComponent( (BaseAddon) this, 16140, -3, 4, 0, 0, -1, "Mini Cherry Tree", 1);// 103 AddComplexComponent( (BaseAddon) this, 16140, 2, 4, 0, 0, -1, "Mini Cherry Tree", 1);// 104 AddComplexComponent( (BaseAddon) this, 16140, 3, 3, 0, 0, -1, "Mini Cherry Tree", 1);// 105 AddComplexComponent( (BaseAddon) this, 16140, 3, 4, 0, 0, -1, "Mini Cherry Tree", 1);// 106 } public ShrineAddon( Serial serial ) : base( serial ) { } private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource) { AddComplexComponent(addon, item, xoffset, yoffset, zoffset, hue, lightsource, null, 1); } private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource, string name, int amount) { AddonComponent ac; ac = new AddonComponent(item); if (name != null && name.Length > 0) ac.Name = name; if (hue != 0) ac.Hue = hue; if (amount > 1) { ac.Stackable = true; ac.Amount = amount; } if (lightsource != -1) ac.Light = (LightType) lightsource; addon.AddComponent(ac, xoffset, yoffset, zoffset); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class ShrineAddonDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new ShrineAddon(); } } [Constructable] public ShrineAddonDeed() { Name = "Shrine"; } public ShrineAddonDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }