//////////////////////////////////////// // // // Generated by CEO's YAAAG - Ver 2 // // (Yet Another Arya Addon Generator) // // Modified by Hammerhand for // // SA & High Seas content // // // //////////////////////////////////////// using System; using Server; using Server.Items; namespace SCornerShelf { public class SCornerShelfAddon : BaseAddon { public override BaseAddonDeed Deed { get { return new SCornerShelfAddonDeed(); } } [ Constructable ] public SCornerShelfAddon() { AddComplexComponent( (BaseAddon) this, 10030, 1, 1, 0, 920, -1, "", 1);// 1 AddComplexComponent( (BaseAddon) this, 2878, 1, 1, 9, 920, -1, "", 1);// 2 AddComplexComponent( (BaseAddon) this, 2878, 1, 1, 0, 920, -1, "", 1);// 3 AddComplexComponent( (BaseAddon) this, 7, 1, 0, 0, 920, -1, "", 1);// 4 AddComplexComponent( (BaseAddon) this, 8, 0, 1, 0, 920, -1, "", 1);// 5 AddComplexComponent( (BaseAddon) this, 9, 0, 0, 0, 920, -1, "", 1);// 6 } public SCornerShelfAddon( Serial serial ) : base( serial ) { } private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource) { AddComplexComponent(addon, item, xoffset, yoffset, zoffset, hue, lightsource, null, 1); } private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource, string name, int amount) { AddonComponent ac; ac = new AddonComponent(item); if (name != null && name.Length > 0) ac.Name = name; if (hue != 0) ac.Hue = hue; if (amount > 1) { ac.Stackable = true; ac.Amount = amount; } if (lightsource != -1) ac.Light = (LightType) lightsource; addon.AddComponent(ac, xoffset, yoffset, zoffset); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class SCornerShelfAddonDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new SCornerShelfAddon(); } } [Constructable] public SCornerShelfAddonDeed() { Name = "SCornerShelf"; } public SCornerShelfAddonDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }