//////////////////////////////////////// // // // Generated by CEO's YAAAG - V1.2 // // (Yet Another Arya Addon Generator) // // // //////////////////////////////////////// using System; using Server; using Server.Items; namespace Server.Items { public class fletchingtableAddon : BaseAddon { private static int[,] m_AddOnSimpleComponents = new int[,] { {4612, 3, 0, 0}, {4612, 3, 1, 0}, {4614, -3, 1, 0}// 1 2 3 , {4614, -2, 1, 0}, {4614, -1, 1, 0}, {4614, 0, 1, 0}// 4 5 6 , {4614, 1, 1, 0}, {4614, 2, 1, 0}, {4614, -2, 0, 0}// 7 8 9 , {4614, -1, 0, 0}, {4614, 0, 0, 0}, {4614, 1, 0, 0}// 10 11 12 , {4614, 2, 0, 0}, {4614, -3, 0, 0}, {4613, -4, 1, 0}// 13 14 15 , {4613, -4, 0, 0}, {7126, 2, 0, 6}, {7125, 0, 0, 6}// 16 17 18 , {7123, 3, 0, 6}, {7122, 2, 1, 6}, {4129, 0, 1, 6}// 19 20 21 , {7165, -4, 0, 6}, {7164, -3, 0, 6}, {7129, 4, 0, 0}// 22 23 24 , {7128, 4, 1, 0}, {3905, -2, 0, 6}, {4131, -1, 1, 6}// 25 26 27 , {5116, -3, 1, 6}, {3920, 1, 1, 6}, {5042, 3, 1, 6}// 28 29 30 }; public override BaseAddonDeed Deed { get { return new fletchingtableAddonDeed(); } } [ Constructable ] public fletchingtableAddon() { for (int i = 0; i < m_AddOnSimpleComponents.Length / 4; i++) AddComponent( new AddonComponent( m_AddOnSimpleComponents[i,0] ), m_AddOnSimpleComponents[i,1], m_AddOnSimpleComponents[i,2], m_AddOnSimpleComponents[i,3] ); AddComplexComponent( (BaseAddon) this, 2575, 1, 0, 6, 0, 10, "", 1);// 31 AddComplexComponent( (BaseAddon) this, 2575, -4, 1, 6, 0, 10, "", 1);// 32 } public fletchingtableAddon( Serial serial ) : base( serial ) { } private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource) { AddComplexComponent(addon, item, xoffset, yoffset, zoffset, hue, lightsource, null, 1); } private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource, string name, int amount) { AddonComponent ac; ac = new AddonComponent(item); if (name != null && name.Length > 0) ac.Name = name; if (hue != 0) ac.Hue = hue; if (amount > 1) { ac.Stackable = true; ac.Amount = amount; } if (lightsource != -1) ac.Light = (LightType) lightsource; addon.AddComponent(ac, xoffset, yoffset, zoffset); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class fletchingtableAddonDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new fletchingtableAddon(); } } [Constructable] public fletchingtableAddonDeed() { Name = "fletchingtable"; } public fletchingtableAddonDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }