//////////////////////////////////////// // // // Generated by CEO's YAAAG - V1.2 // // (Yet Another Arya Addon Generator) // // // //////////////////////////////////////// using System; using Server; using Server.Items; namespace Server.Items { public class JAILLOCATIONAddon : BaseAddon { private static int[,] m_AddOnSimpleComponents = new int[,] { {1301, -1, -2, 0}, {1301, -1, -1, 0}, {1301, -1, 0, 0}// 1 2 3 , {1301, -1, 1, 0}, {1301, -1, 2, 0}, {1301, -1, 3, 0}// 4 5 6 , {1301, 0, -2, 0}, {1301, 0, -1, 0}, {1301, 0, 0, 0}// 7 8 9 , {1301, 0, 1, 0}, {1301, 0, 2, 0}, {1301, 0, 3, 0}// 10 11 12 , {1301, 1, -2, 0}, {1301, 1, -1, 0}, {1301, 1, 0, 0}// 13 14 15 , {1301, 1, 1, 0}, {1301, 1, 2, 0}, {1301, 1, 3, 0}// 16 17 18 , {1301, 2, -2, 0}, {1301, 2, -1, 0}, {1301, 2, 0, 0}// 19 20 21 , {1301, 2, 1, 0}, {1301, 2, 2, 0}, {1301, 2, 3, 0}// 22 23 24 , {1301, 3, -2, 0}, {1301, 3, -1, 0}, {1301, 3, 0, 0}// 25 26 27 , {1301, 3, 1, 0}, {1301, 3, 2, 0}, {1301, 3, 3, 0}// 28 29 30 , {1301, -2, -2, 0}, {1301, -2, -1, 0}, {1301, -2, 0, 0}// 31 32 33 , {1301, -2, 1, 0}, {1301, -2, 2, 0}, {1301, -2, 3, 0}// 34 35 36 , {87, -3, -2, 0}, {87, -3, -1, 0}, {87, -3, 0, 0}// 37 38 39 , {87, -3, 1, 0}, {87, -3, 2, 0}, {87, -3, 3, 0}// 40 41 42 , {89, 3, 3, 0}, {90, -3, -3, 0}, {88, -2, -3, 0}// 43 44 45 , {88, -1, -3, 0}, {88, 0, -3, 0}, {88, 1, -3, 0}// 46 47 48 , {88, 2, -3, 0}, {88, 3, -3, 0}, {88, -2, 3, 0}// 49 50 51 , {88, -1, 3, 0}, {88, 0, 3, 0}, {88, 1, 3, 0}// 52 53 54 , {88, 2, 3, 0}, {87, 3, -2, 0}, {87, 3, -1, 0}// 55 56 57 , {87, 3, 0, 0}, {87, 3, 1, 0}, {87, 3, 2, 0}// 58 59 60 }; public override BaseAddonDeed Deed { get { return new JAILLOCATIONAddonDeed(); } } [ Constructable ] public JAILLOCATIONAddon() { for (int i = 0; i < m_AddOnSimpleComponents.Length / 4; i++) AddComponent( new AddonComponent( m_AddOnSimpleComponents[i,0] ), m_AddOnSimpleComponents[i,1], m_AddOnSimpleComponents[i,2], m_AddOnSimpleComponents[i,3] ); } public JAILLOCATIONAddon( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class JAILLOCATIONAddonDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new JAILLOCATIONAddon(); } } [Constructable] public JAILLOCATIONAddonDeed() { Name = "JAIL LOCATION"; } public JAILLOCATIONAddonDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }