//////////////////////////////////////// // // // Generated by CEO's YAAAG - V1.2 // // (Yet Another Arya Addon Generator) // // // //////////////////////////////////////// using System; using Server; using Server.Items; namespace Server.Items { public class FallFountainAddon : BaseAddon { private static int[,] m_AddOnSimpleComponents = new int[,] { {3178, 0, 1, 0}, {3179, 0, 1, 0}, {3180, 0, 1, 0}// 6 7 8 , {3179, 0, 1, 0}, {3178, 1, 1, 1}, {3179, 1, 1, 3}// 9 10 11 , {3180, 1, 1, 2}, {3178, 1, 0, 0}, {3179, 1, 0, 0}// 12 13 14 , {3180, 1, 0, 0}// 15 }; public override BaseAddonDeed Deed { get { return new FallFountainAddonDeed(); } } [ Constructable ] public FallFountainAddon() { for (int i = 0; i < m_AddOnSimpleComponents.Length / 4; i++) AddComponent( new AddonComponent( m_AddOnSimpleComponents[i,0] ), m_AddOnSimpleComponents[i,1], m_AddOnSimpleComponents[i,2], m_AddOnSimpleComponents[i,3] ); AddComplexComponent( (BaseAddon) this, 9243, 0, 0, 0, 1908, -1, "", 1);// 1 AddComplexComponent( (BaseAddon) this, 9242, 0, 0, 14, 1908, -1, "", 1);// 2 AddComplexComponent( (BaseAddon) this, 2594, 1, 1, 10, 0, 10, "", 1);// 3 AddComplexComponent( (BaseAddon) this, 2581, 1, 1, 13, 0, 10, "", 1);// 4 AddComplexComponent( (BaseAddon) this, 2581, 0, 1, 8, 0, 10, "", 1);// 5 AddComplexComponent( (BaseAddon) this, 3224, 0, 0, 6, 1908, -1, "", 1);// 16 AddComplexComponent( (BaseAddon) this, 3224, 0, 0, 17, 1908, -1, "", 1);// 17 AddComplexComponent( (BaseAddon) this, 6814, 0, -1, 0, 2331, -1, "", 1);// 18 AddComplexComponent( (BaseAddon) this, 6816, -1, 0, 0, 2331, -1, "", 1);// 19 AddComplexComponent( (BaseAddon) this, 14138, 1, 1, 17, 2331, -1, "", 1);// 20 } public FallFountainAddon( Serial serial ) : base( serial ) { } private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource) { AddComplexComponent(addon, item, xoffset, yoffset, zoffset, hue, lightsource, null, 1); } private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource, string name, int amount) { AddonComponent ac; ac = new AddonComponent(item); if (name != null && name.Length > 0) ac.Name = name; if (hue != 0) ac.Hue = hue; if (amount > 1) { ac.Stackable = true; ac.Amount = amount; } if (lightsource != -1) ac.Light = (LightType) lightsource; addon.AddComponent(ac, xoffset, yoffset, zoffset); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class FallFountainAddonDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new FallFountainAddon(); } } [Constructable] public FallFountainAddonDeed() { Name = "FallFountain"; } public FallFountainAddonDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }