///////////////////////////////////////////////// // // Automatically generated by the // AddonGenerator script by Arya // ///////////////////////////////////////////////// using System; using Server; using Server.Items; namespace Server.Items { public class EasterWalkWE2Addon : BaseAddon { public override BaseAddonDeed Deed { get { return new EasterWalkWE2AddonDeed(); } } [ Constructable ] public EasterWalkWE2Addon() { AddonComponent ac; ac = new AddonComponent( 1993 ); ac.Hue = 1895; AddComponent( ac, 2, 1, 0 ); ac = new AddonComponent( 3265 ); ac.Hue = 2712; AddComponent( ac, 2, -1, 0 ); ac = new AddonComponent( 3265 ); ac.Hue = 2712; AddComponent( ac, -1, 2, 0 ); ac = new AddonComponent( 3265 ); ac.Hue = 2712; AddComponent( ac, -2, 2, 0 ); ac = new AddonComponent( 1993 ); ac.Hue = 1895; AddComponent( ac, -2, 0, 0 ); ac = new AddonComponent( 3265 ); ac.Hue = 2712; AddComponent( ac, 1, -1, 0 ); ac = new AddonComponent( 3265 ); ac.Hue = 2712; AddComponent( ac, 0, -1, 0 ); ac = new AddonComponent( 1993 ); ac.Hue = 1895; AddComponent( ac, -1, 0, 0 ); ac = new AddonComponent( 1993 ); ac.Hue = 1895; AddComponent( ac, -1, 1, 0 ); ac = new AddonComponent( 1993 ); ac.Hue = 1895; AddComponent( ac, -2, 1, 0 ); ac = new AddonComponent( 1993 ); ac.Hue = 1895; AddComponent( ac, 0, 0, 0 ); ac = new AddonComponent( 3265 ); ac.Hue = 2712; AddComponent( ac, -1, -1, 0 ); ac = new AddonComponent( 3265 ); ac.Hue = 2712; AddComponent( ac, -2, -1, 0 ); ac = new AddonComponent( 3265 ); ac.Hue = 2712; AddComponent( ac, 1, 2, 0 ); ac = new AddonComponent( 3265 ); ac.Hue = 2712; AddComponent( ac, 0, 2, 0 ); ac = new AddonComponent( 1993 ); ac.Hue = 1895; AddComponent( ac, 2, 0, 0 ); ac = new AddonComponent( 1993 ); ac.Hue = 1895; AddComponent( ac, 0, 1, 0 ); ac = new AddonComponent( 1993 ); ac.Hue = 1895; AddComponent( ac, 1, 0, 0 ); ac = new AddonComponent( 1993 ); ac.Hue = 1895; AddComponent( ac, 1, 1, 0 ); ac = new AddonComponent( 3265 ); ac.Hue = 2712; AddComponent( ac, 2, 2, 0 ); } public EasterWalkWE2Addon( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class EasterWalkWE2AddonDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new EasterWalkWE2Addon(); } } [Constructable] public EasterWalkWE2AddonDeed() { Name = "EasterWalkWE2"; } public EasterWalkWE2AddonDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }