///////////////////////////////////////////////// // // Automatically generated by the // AddonGenerator script by Arya // ///////////////////////////////////////////////// using System; using Server; using Server.Items; namespace Server.Items { public class Easter08BunnyTreeAddon : BaseAddon { public override BaseAddonDeed Deed { get { return new Easter08BunnyTreeAddonDeed(); } } [ Constructable ] public Easter08BunnyTreeAddon() { AddonComponent ac; ac = new AddonComponent( 8779 ); ac.Hue = 738; AddComponent( ac, 0, 2, 0 ); ac = new AddonComponent( 4545 ); AddComponent( ac, 0, 2, 0 ); ac = new AddonComponent( 3190 ); AddComponent( ac, 1, 2, 0 ); ac = new AddonComponent( 3303 ); AddComponent( ac, 0, 2, 7 ); ac = new AddonComponent( 2512 ); AddComponent( ac, -2, 2, 0 ); ac = new AddonComponent( 2512 ); AddComponent( ac, 0, 2, 30 ); ac = new AddonComponent( 2512 ); AddComponent( ac, -1, -2, 0 ); ac = new AddonComponent( 2512 ); AddComponent( ac, 0, 2, 22 ); ac = new AddonComponent( 2512 ); AddComponent( ac, -2, 2, 6 ); ac = new AddonComponent( 6468 ); AddComponent( ac, 1, 1, 1 ); ac = new AddonComponent( 4030 ); AddComponent( ac, 1, 1, 2 ); ac = new AddonComponent( 2451 ); AddComponent( ac, 2, 0, 0 ); ac = new AddonComponent( 3190 ); AddComponent( ac, 0, 3, 0 ); ac = new AddonComponent( 3190 ); AddComponent( ac, 1, 3, 0 ); ac = new AddonComponent( 8485 ); ac.Hue = 2505; AddComponent( ac, 1, 3, 0 ); } public Easter08BunnyTreeAddon( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class Easter08BunnyTreeAddonDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new Easter08BunnyTreeAddon(); } } [Constructable] public Easter08BunnyTreeAddonDeed() { Name = "Easter08BunnyTree"; } public Easter08BunnyTreeAddonDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }