//////////////////////////////////////// // // // Generated by CEO's YAAAG - V1.2 // // (Yet Another Arya Addon Generator) // // // //////////////////////////////////////// using System; using Server; using Server.Items; namespace Server.Items { public class ChaosShrineAddon : BaseAddon { private static int[,] m_AddOnSimpleComponents = new int[,] { {5347, 0, -1, 0}, {5348, 0, 0, 0}, {5349, 1, 0, 0}// 1 2 3 , {5350, 1, -1, 0}, {4, 0, -2, 0}, {5, 1, -2, 0}// 4 5 6 , {7369, 0, 1, 0}, {7370, 0, 2, 0}, {7371, 1, 2, 0}// 7 8 9 , {7373, -1, 2, 0}, {7374, 1, 3, 0}, {7373, 0, 3, 0}// 10 11 12 , {7375, -1, 1, 0}, {7385, 1, 1, 0}, {7383, 2, 0, 0}// 13 14 15 , {7384, 2, -1, 0}, {7384, 2, 1, 0}, {7382, 1, -2, 0}// 16 17 18 , {7376, 2, -2, 0}, {7374, 2, 2, 0}, {15720, 1, 1, 1}// 19 20 21 , {6922, 0, -1, 1}, {7573, 1, -1, 0}, {7407, 0, 1, 0}// 22 23 24 , {7107, 1, 2, 1}// 26 }; public override BaseAddonDeed Deed { get { return new ChaosShrineAddonDeed(); } } [ Constructable ] public ChaosShrineAddon() { for (int i = 0; i < m_AddOnSimpleComponents.Length / 4; i++) AddComponent( new AddonComponent( m_AddOnSimpleComponents[i,0] ), m_AddOnSimpleComponents[i,1], m_AddOnSimpleComponents[i,2], m_AddOnSimpleComponents[i,3] ); AddComplexComponent( (BaseAddon) this, 7408, 2, 1, 1, 1166, -1, "", 1);// 25 } public ChaosShrineAddon( Serial serial ) : base( serial ) { } private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource) { AddComplexComponent(addon, item, xoffset, yoffset, zoffset, hue, lightsource, null, 1); } private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource, string name, int amount) { AddonComponent ac; ac = new AddonComponent(item); if (name != null && name.Length > 0) ac.Name = name; if (hue != 0) ac.Hue = hue; if (amount > 1) { ac.Stackable = true; ac.Amount = amount; } if (lightsource != -1) ac.Light = (LightType) lightsource; addon.AddComponent(ac, xoffset, yoffset, zoffset); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class ChaosShrineAddonDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new ChaosShrineAddon(); } } [Constructable] public ChaosShrineAddonDeed() { Name = "ChaosShrine"; } public ChaosShrineAddonDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }