///////////////////////////////////////////////// // // Automatically generated by the // AddonGenerator script by Arya // ///////////////////////////////////////////////// using System; using Server; using Server.Items; namespace Server.Items { public class AsianPlasterFenceNSAddon : BaseAddon { public override BaseAddonDeed Deed { get { return new AsianPlasterFenceNSAddonDeed(); } } [ Constructable ] public AsianPlasterFenceNSAddon() { AddonComponent ac; ac = new AddonComponent( 9374 ); ac.Hue = 1807; AddComponent( ac, 0, -4, 0 ); ac = new AddonComponent( 9374 ); ac.Hue = 1807; AddComponent( ac, 0, -5, 0 ); ac = new AddonComponent( 9156 ); AddComponent( ac, 1, -5, 15 ); ac = new AddonComponent( 9156 ); AddComponent( ac, 1, -4, 15 ); ac = new AddonComponent( 9158 ); AddComponent( ac, 0, -4, 15 ); ac = new AddonComponent( 9158 ); AddComponent( ac, 0, -5, 15 ); ac = new AddonComponent( 9374 ); ac.Hue = 1807; AddComponent( ac, 0, 5, 0 ); ac = new AddonComponent( 9374 ); ac.Hue = 1807; AddComponent( ac, 0, 4, 0 ); ac = new AddonComponent( 9374 ); ac.Hue = 1807; AddComponent( ac, 0, 3, 0 ); ac = new AddonComponent( 9374 ); ac.Hue = 1807; AddComponent( ac, 0, 2, 0 ); ac = new AddonComponent( 9374 ); ac.Hue = 1807; AddComponent( ac, 0, 1, 0 ); ac = new AddonComponent( 9374 ); ac.Hue = 1807; AddComponent( ac, 0, 6, 0 ); ac = new AddonComponent( 9374 ); ac.Hue = 1807; AddComponent( ac, 0, 0, 0 ); ac = new AddonComponent( 9374 ); ac.Hue = 1807; AddComponent( ac, 0, -1, 0 ); ac = new AddonComponent( 9374 ); ac.Hue = 1807; AddComponent( ac, 0, -2, 0 ); ac = new AddonComponent( 9374 ); ac.Hue = 1807; AddComponent( ac, 0, -3, 0 ); ac = new AddonComponent( 9156 ); AddComponent( ac, 1, -3, 15 ); ac = new AddonComponent( 9156 ); AddComponent( ac, 1, -2, 15 ); ac = new AddonComponent( 9156 ); AddComponent( ac, 1, 0, 15 ); ac = new AddonComponent( 9156 ); AddComponent( ac, 1, -1, 15 ); ac = new AddonComponent( 9156 ); AddComponent( ac, 1, 1, 15 ); ac = new AddonComponent( 9156 ); AddComponent( ac, 1, 2, 15 ); ac = new AddonComponent( 9156 ); AddComponent( ac, 1, 3, 15 ); ac = new AddonComponent( 9156 ); AddComponent( ac, 1, 4, 15 ); ac = new AddonComponent( 9156 ); AddComponent( ac, 1, 5, 15 ); ac = new AddonComponent( 9156 ); AddComponent( ac, 1, 6, 15 ); ac = new AddonComponent( 9158 ); AddComponent( ac, 0, 6, 15 ); ac = new AddonComponent( 9158 ); AddComponent( ac, 0, 5, 15 ); ac = new AddonComponent( 9158 ); AddComponent( ac, 0, 3, 15 ); ac = new AddonComponent( 9158 ); AddComponent( ac, 0, 0, 15 ); ac = new AddonComponent( 9158 ); AddComponent( ac, 0, -2, 15 ); ac = new AddonComponent( 9158 ); AddComponent( ac, 0, -3, 15 ); ac = new AddonComponent( 9158 ); AddComponent( ac, 0, 4, 15 ); ac = new AddonComponent( 9158 ); AddComponent( ac, 0, 1, 15 ); ac = new AddonComponent( 9158 ); AddComponent( ac, 0, 2, 15 ); ac = new AddonComponent( 9158 ); AddComponent( ac, 0, -1, 15 ); } public AsianPlasterFenceNSAddon( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class AsianPlasterFenceNSAddonDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new AsianPlasterFenceNSAddon(); } } [Constructable] public AsianPlasterFenceNSAddonDeed() { Name = "AsianPlasterFenceNS"; } public AsianPlasterFenceNSAddonDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }