using System; using Server; using Server.Items; namespace Server.Multis { public class SmallBoat : BaseBoat { public override int NorthID{ get{ return 0x0; } } public override int EastID{ get{ return 0x1; } } public override int SouthID{ get{ return 0x2; } } public override int WestID{ get{ return 0x3; } } public override int HoldDistance{ get{ return 4; } } public override int TillerManDistance{ get{ return -4; } } public override Point2D StarboardOffset{ get{ return new Point2D( 2, 0 ); } } public override Point2D PortOffset{ get{ return new Point2D( -2, 0 ); } } public override Point3D MarkOffset{ get{ return new Point3D( 0, 1, 3 ); } } public override BaseDockedBoat DockedBoat{ get{ return new SmallDockedBoat( this ); } } [Constructable] public SmallBoat(Direction d) : base(d, true) { } public SmallBoat( Serial serial ) : base( serial ) { } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int)0 ); } } public class SmallBoatDeed : BaseBoatDeed { public override int LabelNumber{ get{ return 1041205; } } // small ship deed public override BaseBoat Boat { get { return new SmallBoat(this.BoatDirection); } } [Constructable] public SmallBoatDeed() : base( 0x0, Point3D.Zero ) { } public SmallBoatDeed( Serial serial ) : base( serial ) { } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int)0 ); } } public class SmallDockedBoat : BaseDockedBoat { public override int LabelNumber { get { return 1116741; } } //Small Ship public override BaseBoat Boat { get { return new SmallBoat(this.BoatDirection); } } public SmallDockedBoat( BaseBoat boat ) : base( 0x0, Point3D.Zero, boat ) { } public SmallDockedBoat( Serial serial ) : base( serial ) { } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int)0 ); } } }