using System; using Server.Items; namespace Server.Mobiles { [CorpseName("a triceratops corpse")] public class Triceratops : BaseCreature { public override double HealChance { get { return .167; } } [Constructable] public Triceratops() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4) { Name = "Triceratops"; Body = 0x587; Female = true; SetStr(1100, 1300); SetDex(150, 170); SetInt(280, 310); SetHits(1100 , 1200); SetDamage(21, 28); SetDamageType(ResistanceType.Physical, 100); SetResistance(ResistanceType.Physical, 70, 80); SetResistance(ResistanceType.Fire, 40, 50); SetResistance(ResistanceType.Cold, 40, 50); SetResistance(ResistanceType.Poison, 30, 40); SetResistance(ResistanceType.Energy, 40, 50); SetSkill(SkillName.Anatomy, 65.0, 75.0); SetSkill(SkillName.Tactics, 90.0, 100.0); SetSkill(SkillName.Wrestling, 95.0, 105.0); SetSkill(SkillName.DetectHidden, 75.0); SetSkill(SkillName.Focus, 95.0, 105.0); SetSkill(SkillName.Parry, 0.0, 105.0); Tamable = true; ControlSlots = 3; MinTameSkill = 102.0; SetMagicalAbility(MagicalAbility.Piercing); } public override int GetIdleSound() { return 0x673; } public override int GetAngerSound() { return 0x670; } public override int GetHurtSound() { return 0x672; } public override int GetDeathSound() { return 0x671; } public override double WeaponAbilityChance { get { return 0.5; } } public override int Hides { get { return 11; } } public override HideType HideType { get { return HideType.Regular; } } public override int Meat { get { return 3; } } public override FoodType FavoriteFood { get { return FoodType.FruitsAndVegies; } } public override int TreasureMapLevel { get { return 2; } } public override bool CanAngerOnTame { get { return true; } } public override bool StatLossAfterTame { get { return true; } } public override void GenerateLoot() { AddLoot(LootPack.Rich, 1); } public Triceratops(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }