using System; using Server.Items; namespace Server.Mobiles { [CorpseName("a saber-toothed tiger corpse")] public class SabertoothedTiger : BaseCreature { public override double HealChance { get { return .167; } } [Constructable] public SabertoothedTiger() : base(AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4) { Name = "saber-toothed tiger"; Body = 0x588; Female = true; SetStr(496, 523); SetDex(386, 403); SetInt(443, 469); SetHits(362, 423); SetDamage(21, 28); SetDamageType(ResistanceType.Physical, 100); SetResistance(ResistanceType.Physical, 40, 50); SetResistance(ResistanceType.Fire, 30, 40); SetResistance(ResistanceType.Cold, 50, 60); SetResistance(ResistanceType.Poison, 30, 40); SetResistance(ResistanceType.Energy, 40, 50); SetSkill(SkillName.Parry, 105.0, 110.0); SetSkill(SkillName.Tactics, 90.0, 100.0); SetSkill(SkillName.Wrestling, 100.0, 105.0); SetSkill(SkillName.DetectHidden, 75.0); SetSkill(SkillName.Focus, 95.0, 105.0); Fame = 11000; Karma = -11000; Tamable = true; ControlSlots = 2; MinTameSkill = 102.0; SetMagicalAbility(MagicalAbility.Slashing); } public override int GetIdleSound() { return 0x673; } public override int GetAngerSound() { return 0x670; } public override int GetHurtSound() { return 0x672; } public override int GetDeathSound() { return 0x671; } public override double WeaponAbilityChance { get { return 0.5; } } public override int Hides { get { return 11; } } public override HideType HideType { get { return HideType.Regular; } } public override int Meat { get { return 3; } } public override FoodType FavoriteFood { get { return FoodType.Meat; } } public override bool StatLossAfterTame { get { return true; } } public override bool CanAngerOnTame { get { return true; } } public override void OnAfterTame(Mobile tamer) { if (Owners.Count == 0 && PetTrainingHelper.Enabled) { RawStr = (int)Math.Max(1, RawStr * 0.5); RawDex = (int)Math.Max(1, RawDex * 0.5); HitsMaxSeed = RawStr; Hits = RawStr; StamMaxSeed = RawDex; Stam = RawDex; } else { base.OnAfterTame(tamer); } } public override void GenerateLoot() { AddLoot(LootPack.Rich, 1); } public SabertoothedTiger(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)1); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (version == 0) { SetMagicalAbility(MagicalAbility.Slashing); } } } }