using System; using Server.Items; using Server.Misc; namespace Server.Mobiles { [CorpseName("an orcish corpse")] public class OrcBomber : BaseCreature { private DateTime m_NextBomb; private int m_Thrown; [Constructable] public OrcBomber() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4) { this.Body = 182; this.Name = "an orc bomber"; this.BaseSoundID = 0x45A; this.SetStr(147, 215); this.SetDex(91, 115); this.SetInt(61, 85); this.SetHits(95, 123); this.SetDamage(1, 8); this.SetDamageType(ResistanceType.Physical, 75); this.SetDamageType(ResistanceType.Fire, 25); this.SetResistance(ResistanceType.Physical, 25, 35); this.SetResistance(ResistanceType.Fire, 30, 40); this.SetResistance(ResistanceType.Cold, 15, 25); this.SetResistance(ResistanceType.Poison, 15, 20); this.SetResistance(ResistanceType.Energy, 25, 30); this.SetSkill(SkillName.MagicResist, 70.1, 85.0); this.SetSkill(SkillName.Swords, 60.1, 85.0); this.SetSkill(SkillName.Tactics, 75.1, 90.0); this.SetSkill(SkillName.Wrestling, 60.1, 85.0); this.Fame = 2500; this.Karma = -2500; this.VirtualArmor = 30; this.PackItem(new SulfurousAsh(Utility.RandomMinMax(6, 10))); this.PackItem(new MandrakeRoot(Utility.RandomMinMax(6, 10))); this.PackItem(new BlackPearl(Utility.RandomMinMax(6, 10))); this.PackItem(new MortarPestle()); this.PackItem(new LesserExplosionPotion()); if (0.2 > Utility.RandomDouble()) this.PackItem(new BolaBall()); if (0.5 > Utility.RandomDouble()) PackItem(new Yeast()); } public OrcBomber(Serial serial) : base(serial) { } public override InhumanSpeech SpeechType { get { return InhumanSpeech.Orc; } } public override bool CanRummageCorpses { get { return true; } } public override TribeType Tribe { get { return TribeType.Orc; } } public override OppositionGroup OppositionGroup { get { return OppositionGroup.SavagesAndOrcs; } } public override void GenerateLoot() { this.AddLoot(LootPack.Average); this.AddLoot(LootPack.Meager); } public override bool IsEnemy(Mobile m) { if (m.Player && m.FindItemOnLayer(Layer.Helm) is OrcishKinMask) return false; return base.IsEnemy(m); } public override void AggressiveAction(Mobile aggressor, bool criminal) { base.AggressiveAction(aggressor, criminal); Item item = aggressor.FindItemOnLayer(Layer.Helm); if (item is OrcishKinMask) { AOS.Damage(aggressor, 50, 0, 100, 0, 0, 0); item.Delete(); aggressor.FixedParticles(0x36BD, 20, 10, 5044, EffectLayer.Head); aggressor.PlaySound(0x307); } } public override void OnActionCombat() { Mobile combatant = this.Combatant as Mobile; if (combatant == null || combatant.Deleted || combatant.Map != this.Map || !this.InRange(combatant, 12) || !this.CanBeHarmful(combatant) || !this.InLOS(combatant)) return; if (DateTime.UtcNow >= this.m_NextBomb) { this.ThrowBomb(combatant); this.m_Thrown++; if (0.75 >= Utility.RandomDouble() && (this.m_Thrown % 2) == 1) // 75% chance to quickly throw another bomb this.m_NextBomb = DateTime.UtcNow + TimeSpan.FromSeconds(3.0); else this.m_NextBomb = DateTime.UtcNow + TimeSpan.FromSeconds(5.0 + (10.0 * Utility.RandomDouble())); // 5-15 seconds } } public void ThrowBomb(Mobile m) { this.DoHarmful(m); this.MovingParticles(m, 0x1C19, 1, 0, false, true, 0, 0, 9502, 6014, 0x11D, EffectLayer.Waist, 0); new InternalTimer(m, this).Start(); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } private class InternalTimer : Timer { private readonly Mobile m_Mobile; private readonly Mobile m_From; public InternalTimer(Mobile m, Mobile from) : base(TimeSpan.FromSeconds(1.0)) { this.m_Mobile = m; this.m_From = from; this.Priority = TimerPriority.TwoFiftyMS; } protected override void OnTick() { this.m_Mobile.PlaySound(0x11D); AOS.Damage(this.m_Mobile, this.m_From, Utility.RandomMinMax(10, 20), 0, 100, 0, 0, 0); } } } }