/*using System; using Server.Items; namespace Server.Mobiles { [CorpseName("a human corpse")] public class HumanBrigand : BaseCreature { [Constructable] public HumanBrigand() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4) { this.Race = Race.Human; if (this.Female = Utility.RandomBool()) { this.Body = 401; this.Name = NameList.RandomName("female"); } else { this.Body = 400; this.Name = NameList.RandomName("male"); } this.Title = "the brigand"; this.Hue = this.Race.RandomSkinHue(); this.SetStr(86, 100); this.SetDex(81, 95); this.SetInt(61, 75); this.SetDamage(10, 23); this.SetDamageType(ResistanceType.Physical, 100); this.SetResistance(ResistanceType.Physical, 10, 15); this.SetResistance(ResistanceType.Fire, 10, 15); this.SetResistance(ResistanceType.Poison, 10, 15); this.SetResistance(ResistanceType.Energy, 10, 15); this.SetSkill(SkillName.MagicResist, 25.0, 47.5); this.SetSkill(SkillName.Tactics, 65.0, 87.5); this.SetSkill(SkillName.Wrestling, 15.0, 37.5); this.Fame = 1000; this.Karma = -1000; // outfit this.AddItem(new Shirt(Utility.RandomNeutralHue())); switch (Utility.Random(4)) { case 0: this.AddItem(new Sandals()); break; case 1: this.AddItem(new Shoes()); break; case 2: this.AddItem(new Boots()); break; case 3: this.AddItem(new ThighBoots()); break; } if (this.Female) { if (Utility.RandomBool()) this.AddItem(new Skirt(Utility.RandomNeutralHue())); else this.AddItem(new Kilt(Utility.RandomNeutralHue())); } else this.AddItem(new ShortPants(Utility.RandomNeutralHue())); // hair, facial hair this.HairItemID = this.Race.RandomHair(this.Female); this.HairHue = this.Race.RandomHairHue(); this.FacialHairItemID = this.Race.RandomFacialHair(this.Female); // weapon, shield Item weapon = Loot.RandomWeapon(); this.AddItem(weapon); if (weapon.Layer == Layer.OneHanded && Utility.RandomBool()) this.AddItem(Loot.RandomShield()); this.PackGold(50, 150); } public HumanBrigand(Serial serial) : base(serial) { } public override bool AlwaysMurderer { get { return true; } } public override bool ShowFameTitle { get { return false; } } public override void OnDeath(Container c) { base.OnDeath(c); if (Utility.RandomDouble() < 0.75) c.DropItem(new SeveredHumanEars()); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }*/