using System; using Server; using Server.Items; namespace Server.Mobiles { [CorpseName("a dragon corpse")] public class FrostDragon : BaseCreature, IAuraCreature { [Constructable] public FrostDragon() : base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4) { Name = "a frost dragon"; Body = Utility.RandomList(12, 59); BaseSoundID = 362; Hue = Utility.RandomMinMax(1319, 1327); SetStr(1300, 1400); SetDex(100, 125); SetInt(600, 700); SetHits(2050, 2250); SetDamage(24, 33); SetDamageType(ResistanceType.Physical, 50); SetDamageType(ResistanceType.Cold, 50); SetResistance(ResistanceType.Physical, 85, 92); SetResistance(ResistanceType.Fire, 55, 70); SetResistance(ResistanceType.Cold, 85, 95); SetResistance(ResistanceType.Poison, 65, 70); SetResistance(ResistanceType.Energy, 65, 75); SetSkill(SkillName.EvalInt, 50, 60); SetSkill(SkillName.Magery, 120, 130); SetSkill(SkillName.MagicResist, 115, 135); SetSkill(SkillName.Tactics, 120, 135); SetSkill(SkillName.Wrestling, 120, 130); SetSkill(SkillName.Meditation, 1, 50); Fame = 25000; Karma = -25000; VirtualArmor = 60; Tamable = true; ControlSlots = 5; MinTameSkill = 105.0; SetWeaponAbility(WeaponAbility.BleedAttack); SetSpecialAbility(SpecialAbility.DragonBreath); SetAreaEffect(AreaEffect.AuraDamage); } public override void GenerateLoot() { AddLoot(LootPack.UltraRich, 2); AddLoot(LootPack.Gems, 8); } public override void OnAfterTame(Mobile tamer) { Title = null; base.OnAfterTame(tamer); } public override bool CanAngerOnTame { get { return true; } } public override bool StatLossAfterTame { get { return true; } } public override bool ReacquireOnMovement { get { return !Controlled; } } public override bool AutoDispel { get { return !Controlled; } } public override int TreasureMapLevel { get { return 4; } } public override int Meat { get { return 19; } } public override int Hides { get { return 33; } } public override HideType HideType { get { return HideType.Barbed; } } public override int DragonBlood { get { return 8; } } public override FoodType FavoriteFood { get { return FoodType.Meat; } } public void AuraEffect(Mobile m) { m.FixedParticles(0x374A, 10, 30, 5052, Hue, 0, EffectLayer.Waist); m.PlaySound(0x5C6); m.SendLocalizedMessage(1008111); // : The intense cold is damaging you! } public FrostDragon(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)1); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (version == 0) { SetWeaponAbility(WeaponAbility.BleedAttack); } } } }