using System; using Server.Items; using Server.Mobiles; namespace Server.Engines.Quests { public class ShakingThingsUpQuest : BaseQuest { public ShakingThingsUpQuest() : base() { this.AddObjective(new SlayObjective(typeof(RedSolenWarrior), "red solen warriors", 10)); this.AddObjective(new SlayObjective(typeof(BlackSolenWarrior), "black solen warriors", 10)); this.AddReward(new BaseReward(typeof(TreasureBag), 1072583)); } public override bool AllObjectives { get { return false; } } /* Shaking Things Up */ public override object Title { get { return 1073083; } } /* A Solen hive is a fascinating piece of ecology. It's put together like a finely crafted clock. Who knows what happens if you remove something? So let's find out. Exterminate a few of the warriors and I'll make it worth your while. */ public override object Description { get { return 1073573; } } /* I hope you'll reconsider. Until then, farwell. */ public override object Refuse { get { return 1073580; } } /* I don't think you've gotten their attention yet -- you need to kill at least 10 Solen Warriors. */ public override object Uncomplete { get { return 1073593; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class ArachnophobiaQuest : BaseQuest { public ArachnophobiaQuest() : base() { this.AddObjective(new SlayObjective(typeof(GiantBlackWidow), "giant black widows", 12)); this.AddReward(new BaseReward(typeof(TreasureBag), 1072583)); } /* Arachnophobia */ public override object Title { get { return 1073079; } } /* I've seen them hiding in their webs among the woods. Glassy eyes, spindly legs, poisonous fangs. Monsters, I say! Deadly horrors, these black widows. Someone must exterminate the abominations! If only I could find a worthy hero for such a task, then I could give them this considerable reward. */ public override object Description { get { return 1073569; } } /* I hope you'll reconsider. Until then, farwell. */ public override object Refuse { get { return 1073580; } } /* You've got a good start, but to stop the black-eyed fiends, you need to kill a dozen. */ public override object Uncomplete { get { return 1073589; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class MiniSwampThingQuest : BaseQuest { public MiniSwampThingQuest() : base() { this.AddObjective(new SlayObjective(typeof(Bogling), "boglings", 20)); this.AddReward(new BaseReward(typeof(TreasureBag), 1072583)); } /* Mini Swamp Thing */ public override object Title { get { return 1073072; } } /* Some say killing a boggling brings good luck. I don't place much stock in old wives' tales, but I can say a few dead bogglings would certainly be lucky for me! Help me out and I can reward you for your efforts. */ public override object Description { get { return 1073562; } } /* I hope you'll reconsider. Until then, farwell. */ public override object Refuse { get { return 1073580; } } /* Go back and kill all 20 bogglings! */ public override object Uncomplete { get { return 1073582; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class Salaenih : MondainQuester { [Constructable] public Salaenih() : base("Salaenih", "the expeditionist") { this.SetSkill(SkillName.Meditation, 60.0, 83.0); this.SetSkill(SkillName.Focus, 60.0, 83.0); } public Salaenih(Serial serial) : base(serial) { } public override Type[] Quests { get { return new Type[] { typeof(WarriorCasteQuest), typeof(ShakingThingsUpQuest), typeof(ArachnophobiaQuest), typeof(SquishyQuest), typeof(BigJobQuest), typeof(VoraciousPlantsQuest), typeof(SpecimensQuest), typeof(ColdHeartedQuest), typeof(MiniSwampThingQuest), typeof(AnimatedMonstrosityQuest) }; } } public override void InitBody() { this.InitStats(100, 100, 25); this.Female = true; this.Race = Race.Elf; this.Hue = 0x851D; this.HairItemID = 0x2FCD; this.HairHue = 0x324; } public override void InitOutfit() { this.AddItem(new ElvenBoots()); this.AddItem(new WarCleaver()); Item item; item = new WoodlandLegs(); item.Hue = 0x1BB; this.AddItem(item); item = new WoodlandArms(); item.Hue = 0x1BB; this.AddItem(item); item = new WoodlandChest(); item.Hue = 0x1BB; this.AddItem(item); item = new WoodlandBelt(); item.Hue = 0x597; this.AddItem(item); item = new VultureHelm(); item.Hue = 0x1BB; this.AddItem(item); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }