using System; using Server.Items; using Server.Mobiles; namespace Server.Engines.Quests.Samurai { public class Relnia : BaseQuester { [Constructable] public Relnia() : base("the Gypsy") { } public Relnia(Serial serial) : base(serial) { } public override int TalkNumber { get { return -1; } } public override void InitBody() { this.InitStats(100, 100, 25); this.Hue = 0x83FF; this.Female = true; this.Body = 0x191; this.Name = "Disheveled Relnia"; } public override void InitOutfit() { this.HairItemID = 0x203C; this.HairHue = 0x654; this.AddItem(new ThighBoots(0x901)); this.AddItem(new FancyShirt(0x5F3)); this.AddItem(new SkullCap(0x6A7)); this.AddItem(new Skirt(0x544)); } public override void OnTalk(PlayerMobile player, bool contextMenu) { } public override bool OnDragDrop(Mobile from, Item dropped) { PlayerMobile player = from as PlayerMobile; if (player != null) { QuestSystem qs = player.Quest; if (qs is HaochisTrialsQuest) { QuestObjective obj = qs.FindObjective(typeof(FourthTrialCatsObjective)); if (obj != null && !obj.Completed) { Gold gold = dropped as Gold; if (gold != null) { obj.Complete(); qs.AddObjective(new FourthTrialReturnObjective(false)); this.SayTo(from, 1063241); // I thank thee. This gold will be a great help to me and mine! gold.Consume(); // Intentional difference from OSI: don't take all the gold of poor newbies! return gold.Deleted; } } } } return base.OnDragDrop(from, dropped); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }