using System; using Server.Items; using Server.Mobiles; namespace Server.Engines.Quests { public class GuiltyQuest : BaseQuest { public GuiltyQuest() : base() { this.AddObjective(new SlayObjective(typeof(Gregorio), "gregorio", 1)); this.AddReward(new BaseReward(typeof(AmuletOfRighteousness), 1075313)); // Amulet of Righteousness } public override bool DoneOnce { get { return true; } } /* Guilty */ public override object Title { get { return 1075311; } } /* I was born and raised in Buc’s Den. Have you been there? Then you know what a lawless place it is. Five years ago, my mother and father were killed by brigands there. I was only a child, and so I was sent here to live with my uncle.
Recently, a man moved into town, and I’m sure this man is the one who killed my parents. The sheriff will do nothing, he doesn’t believe me. What can I do? I’m no warrior. I can’t use magic. I don’t have the courage to avenge my family. Please, if you have any love at all for justice, I beg of you, seek out and slay this criminal! */ public override object Description { get { return 1075312; } } /* Why? This man has killed many innocent people. Would you let him walk around, free? */ public override object Refuse { get { return 1075314; } } /* This brigand, Gregorio, you can find him in the farmland to the east of town. He usually wears a red skull cap and carries a pitchfork. */ public override object Uncomplete { get { return 1075315; } } /* He is dead, then? Good! I can think of no one more deserving. Thank you for your help. I feel that a great weight has been lifted from me. Here, I would like you to take this necklace. It belonged to my mother. She said it has some magic, but I have never been able to discover how it works. Perhaps you can. */ public override object Complete { get { return 1075316; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class Natalie : MondainQuester { [Constructable] public Natalie() : base("Natalie", "the lady of Skara Brae") { } public Natalie(Serial serial) : base(serial) { } public override Type[] Quests { get { return new Type[] { typeof(GuiltyQuest) }; } } public override void InitBody() { this.InitStats(100, 100, 25); this.Female = true; this.CantWalk = true; this.Race = Race.Human; this.Hue = 0x8400; this.HairItemID = 0x2045; this.HairHue = 0x740; } public override void InitOutfit() { this.AddItem(new Backpack()); this.AddItem(new Shoes(0x727)); this.AddItem(new FancyShirt(0x53C)); this.AddItem(new Skirt(0x534)); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }