using System; using System.Collections.Generic; namespace Server.Mobiles { public class Miner : BaseVendor { private readonly List m_SBInfos = new List(); [Constructable] public Miner() : base("the miner") { SetSkill(SkillName.Mining, 65.0, 88.0); } public Miner(Serial serial) : base(serial) { } protected override List SBInfos { get { return m_SBInfos; } } public override void InitSBInfo() { m_SBInfos.Add(new SBMiner()); } public override void InitOutfit() { AddItem(new Server.Items.FancyShirt(0x3E4)); AddItem(new Server.Items.LongPants(0x192)); AddItem(new Server.Items.Pickaxe()); AddItem(new Server.Items.ThighBoots(0x283)); base.InitOutfit(); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }