using System; using Server.Items; using Server.Mobiles; namespace Server.Engines.Quests { public class SomethingToWailAboutQuest : BaseQuest { public SomethingToWailAboutQuest() : base() { this.AddObjective(new SlayObjective(typeof(WailingBanshee), "wailing banshees", 12)); this.AddReward(new BaseReward(typeof(TreasureBag), 1072583)); } /* Something to Wail About */ public override object Title { get { return 1073071; } } /* Can you hear them? The never-ending howling? The incessant wailing? These banshees, they never cease! Never! They haunt my nights. Please, I beg you -- will you silence them? I would be ever so grateful. */ public override object Description { get { return 1073561; } } /* I hope you'll reconsider. Until then, farwell. */ public override object Refuse { get { return 1073580; } } /* Until you kill 12 Wailing Banshees, there will be no peace. */ public override object Uncomplete { get { return 1073581; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class RunawaysQuest : BaseQuest { public RunawaysQuest() : base() { this.AddObjective(new SlayObjective(typeof(FrenziedOstard), "frenzied ostards", 12)); this.AddReward(new BaseReward(typeof(TrinketBag), 1072341)); } /* Runaways! */ public override object Title { get { return 1072993; } } /* You've got to help me out! Those wild ostards have been causing absolute havok around here. Kill them off before they destroy my land. There are around twelve of them. */ public override object Description { get { return 1073026; } } /* Well, okay. But if you decide you are up for it after all, c'mon back and see me. */ public override object Refuse { get { return 1072270; } } /* You're not quite done yet. Get back to work! */ public override object Uncomplete { get { return 1072271; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class ViciousPredatorQuest : BaseQuest { public ViciousPredatorQuest() : base() { this.AddObjective(new SlayObjective(typeof(DireWolf), "dire wolves ", 10)); this.AddReward(new BaseReward(typeof(TrinketBag), 1072341)); } /* Vicious Predator */ public override object Title { get { return 1072994; } } /* You've got to help me out! Those dire wolves have been causing absolute havok around here. Kill them off before they destroy my land. They run around in a pack of around ten.
*/ public override object Description { get { return 1073028; } } /* Well, okay. But if you decide you are up for it after all, c'mon back and see me. */ public override object Refuse { get { return 1072270; } } /* You're not quite done yet. Get back to work! */ public override object Uncomplete { get { return 1072271; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class Jelrice : MondainQuester { [Constructable] public Jelrice() : base("Jelrice", "the trader") { } public Jelrice(Serial serial) : base(serial) { } public override Type[] Quests { get { return new Type[] { typeof(SomethingToWailAboutQuest), typeof(RunawaysQuest), typeof(ViciousPredatorQuest) }; } } public override void InitBody() { this.InitStats(100, 100, 25); this.Female = true; this.Race = Race.Human; this.Hue = 0x8410; this.HairItemID = 0x2047; this.HairHue = 0x471; } public override void InitOutfit() { this.AddItem(new Backpack()); this.AddItem(new Shoes(0x1BB)); this.AddItem(new Skirt(0xD)); this.AddItem(new FancyShirt(0x65F)); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }