using System; using Server.Items; namespace Server.Engines.Quests { public class EmbracingHumanityQuest : BaseQuest { public EmbracingHumanityQuest() : base() { this.AddObjective(new DeliverObjective(typeof(TreatForDrithen), "treat for Drithen", 1, typeof(Drithen), "Drithen (Umbra)")); this.AddReward(new BaseReward(typeof(TreasureBag), 1072583)); } public override TimeSpan RestartDelay { get { return TimeSpan.FromHours(1); } }// not there on OSI, but prevents farming /* Embracing Humanity */ public override object Title { get { return 1074349; } } /* Well, I don't mind saying it -- I'm flabbergasted! Absolutely astonished. I just heard that some elves want to convert themselves to humans through some magical process. My cousin Nedrick does whatever needs doing. I guess you could check it out for yourself if you're curious. Anyway, I wonder if you'll bring my cousin, Drithen, this here treat my wife baked up for him special. */ public override object Description { get { return 1074357; } } /* That's okay, I'll find someone else to make the delivery. */ public override object Refuse { get { return 1074459; } } /* If I knew where my cousin was, I'd make the delivery myself. */ public override object Uncomplete { get { return 1074460; } } /* Oh, hello there. What do you have for me? */ public override object Complete { get { return 1074461; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class Ioseph : MondainQuester { [Constructable] public Ioseph() : base("Ioseph", "the exporter") { } public Ioseph(Serial serial) : base(serial) { } public override Type[] Quests { get { return new Type[] { typeof(EmbracingHumanityQuest) }; } } public override void InitBody() { this.InitStats(100, 100, 25); this.Female = false; this.Race = Race.Human; this.Hue = 0x8404; } public override void InitOutfit() { this.AddItem(new Backpack()); this.AddItem(new Shoes(0x737)); this.AddItem(new LongPants(0x1BB)); this.AddItem(new FancyShirt(0x535)); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }