using System; using Server.Items; namespace Server.Mobiles { public class Gypsy : BaseCreature { [Constructable] public Gypsy() : base(AIType.AI_Animal, FightMode.None, 10, 1, 0.2, 0.4) { InitStats(31, 41, 51); SpeechHue = Utility.RandomDyedHue(); SetSkill(SkillName.Begging, 64.0, 100.0); SetSkill(SkillName.Cooking, 65, 88); SetSkill(SkillName.Snooping, 65, 88); SetSkill(SkillName.Stealing, 65, 88); Hue = Utility.RandomSkinHue(); if (Female = Utility.RandomBool()) { Body = 0x191; Name = NameList.RandomName("female"); AddItem(new Kilt(Utility.RandomDyedHue())); AddItem(new Shirt(Utility.RandomDyedHue())); AddItem(new ThighBoots()); Title = "the gypsy"; } else { Body = 0x190; Name = NameList.RandomName("male"); AddItem(new ShortPants(Utility.RandomNeutralHue())); AddItem(new Shirt(Utility.RandomDyedHue())); AddItem(new Sandals()); Title = "the gypsy"; } AddItem(new Bandana(Utility.RandomDyedHue())); AddItem(new Dagger()); Utility.AssignRandomHair(this); Container pack = new Backpack(); pack.DropItem(new Gold(250, 300)); pack.Movable = false; this.AddItem(pack); } public Gypsy(Serial serial) : base(serial) { } public override bool CanTeach { get { return true; } } public override bool ClickTitle { get { return false; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }